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A jam submission

ApostasyView project page

Submitted by Migle Ignotaite — 48 minutes, 13 seconds before the deadline
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Apostasy's itch.io page

Results

CriteriaRankScore*Raw Score
Research + Development#15.0005.000
Project Documentation#15.0005.000
Overall#14.7334.733
Technical / Workflow#15.0005.000
Creative Development#24.6674.667
Final Presentation#154.0004.000

Ranked from 3 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Judge feedback

Judge feedback is anonymous.

  • Documentation - Research is very strong and clear, good job on breaking down the concept into different parts for a clearer view on what to build into 3D. Sculpting process looks very clean, starting from a clean low poly and building higher details on the top division is best way to go, to always avoid any lumps/blobs in the sculpt. You have excellent use of panel loops and nano mesh and would recommend to keep going with this for faster and cleaner results. Topology and density of the mesh is good, for future projects I would look at creating even and straight loops going through the model. For example, the waist has no singular loop running through which can cause deformation problems, as well as this the floating geometry such as belts should have the same topology ontop as it does on the underlying mesh. The edges should match as best as they can between both meshes so skinning can ensure that the same polygons deform together. Look into saving more space on UV maps. The hands can be combined with the body, they won't need their own map as the detail is not significant for it to have their own map. The eyes can also be baked down with the head. Overall the textures are look good, I would suggest to look at breaking up the contrast a little bit (even if going by concept) such as adding a stronger gradient going down the body, or different variations of the darker textures of the model. The fur has been made nicely, and contrast between the gloss values in lips and eyes are nice and strong. Good job on this piece.

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