Before I get into reviewing the game itself, just letting you know that the 3 stars in sound is because your game neither has or needs sound. I believe the fact that the game jam rules stated that sound would be one of the judging factors implies that sound was requisite, but I wouldn't want to dock you especially if either I'm incorrect in my assumption or if it was a matter of you just missing that detail. Anyways, I think you did well with the visual presentation. If you were trying to construct a setting of a strange, run-down, 18/19th century school, I'd say you succeeded. I do wish you'd included some graphics besides a building and an empty classroom, such as a couple students working a printing press, but that may just be personal preference on my part. As for fun, it reminds me a certain party game where you need to rant about a random topic, so I assume you'd follow similar vote-based victory conditions for each round, but as I don't have immediate access to a big enough group to really test this, I'm going to give you a general passing rating. It does look fun, and I'd like to try it out with some friends when I get the chance.
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Abyss Academy Gazette's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Fun | #4 | 2.449 | 3.000 |
Sound | #4 | 2.449 | 3.000 |
Visuals | #5 | 3.266 | 4.000 |
Ranked from 2 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Most annoying thing about the development process
Formatting!
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