This jam is now over. It ran from 2024-02-01 05:00:00 to 2024-02-19 04:59:59. View 8 entries
Our first annual national climate change video game design competition has come to a close! Check out ourJAM RULES & RUBRIC
Our Winners:
Student Team Entries:
Non-student Entries:
Each year, we will have a new topic and social issue connected to climate change.
This year, thanks to seed funding from the National Science Foundation and Kaleta A. Doolin Foundation United Nations Oceans Decade Champions program, we’re looking for games that address climate change, oceans, and women leaders. Climate change is a major world issue, and it needs far greater communication about the challenges of climate change, how it will or could affect environmental and human systems, and what the future could look like. Game jams are a fun space to build game development skills, create community, and learn about a thematic area. We want your creativity!
College students (undergraduate & graduate) will have ~2 weeks in February 2024 to design and submit a game on our Itch.io site. No experience necessary! Join as a team or join as an individual and find a team on our discord server or at one of our pre-jam webinars. It is highly encouraged that each team includes a climate scientist.
JOIN OUR DISCORD: https://discord.gg/7Cyca2ZYaR
READ MORE & FIND RESOURCES AT: www.climategeekology.com
Games will be evaluated by a panel of judges including game design experts, creative writers & artists, and oceans and climate scientists. The top games in each of three major categories will receive cash prizes.
We'll also judge the best original music, artwork, and story. The top 2-3 games in each category will be made available for the public to play at the University of Delaware Esports arena; they will also be hosted online and used in teaching demos over the next year (with credit to the developers).
TIMELINE:
ELIGIBILITY
Games may be submitted by individuals or teams. We encourage teams to include climate or marine scientists and game developers. All team members must be enrolled part-time or full-time in a United States two- or four-year college undergraduate or graduate program. You can absolutely design a game solo if you like, but climate change involves many different angles, so we also encourage collaboration! (Teams limited to size of 5 people) Addressing the theme is a CRITICAL component of our judging, so engaging with climate or ocean studies teammates is highly encouraged.
Only one person needs to join itch.io to submit the game. Others may be tagged as collaborators.
OUR THEMES
Anything related to oceans is fair game: life underwater, human uses of the oceans, marine ecosystems, ships, ocean weather, past and future oceans. You can interpret this theme however you like, but we will rate games higher that include some elements related to climate change -- whether that means showing how oceans are affected by climate change, how oceans can contribute to climate solutions, what a future ocean might look like, or something else entirely. We are looking for creativity and surprising perspectives!
Similarly, women leaders is a broad theme. Maybe the submitting team is led by a female game developer. Maybe the content portrays female scientists. Maybe the game engages with gender dynamics in climate science. By female, we mean characters who identify as female, not necessarily as assigned at birth. We are also open to gender non-binary and other types of diversity in teams and game representation. Challenge conventions about how females and gender norms are portrayed. Consider how gender influences the way people interact with and are affected by the world (and oceans and climate change). For more information on how gender is portrayed in media (and ideas and tools to change these norms), see https://seejane.org. For an introduction to how climate change affects women, see https://unfccc.int/news/five-reasons-why-climate-action-needs-women.
CATEGORIES
Top games in each category will win $500. The best overall entry in the Jam will win an additional $1,000 (so teams have the potential to win up to $1500).
Games can also receive Honorable Mention (and $100) for:
Games may win in up to 3 honorable mention categories as well as a core category.
RULES:
EVENTS
We will be holding a series of optional webinars related to the themes for anyone who wants to know more about game design, ocean science, or women and representation in games, with more information on the specifics in our discord under events.
We also have an optional in-person festival on the University of Delaware campus in Newark, DE, on March 8th. Mark your calendars and plan to come celebrate and network with us! Carolina Torres from E-Line Media will be our keynote speaker. Stay tuned for regional game design company attendees.
You can also see examples of climate change and oceans-themed video games at www.climategeekology.com or in our Discord!
Thanks!
Funding for this Jam is provided by the National Science Foundation and the Kaleta A. Doolin Foundation as part of their support for UN Ocean Decade Champions program, and by the Mangone Climate Change Science and Policy Hub, University of Delaware College of Arts and Sciences, College of Earth Ocean and the Environment, and Delaware Sea Grant. Dr. A.R. Siders is the University of Delaware oceans champion organizing the Jam, along with a team of contributors from across the University of Delaware, including the Disaster Research Center Coastlines and People Hub, the Game Studies and eSports program, and Delaware eSports. Alex Irwin and Isabella Andres have been critical in organizing the Jam. Thanks to Aaron Vaness who provided logistical support during the Jam's organization. Thanks to Nicholas Bezio and Macsen Evans for creating our graphics (the circles), and thank you to all those who have contributed their time and energy to make this happen.
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