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A jam submission

PathogenView game page

A Cell Based Tower Defense
Submitted by xiongc — 2 minutes, 40 seconds before the deadline
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Pathogen's itch.io page

Results

CriteriaRankScore*Raw Score
Fun#154.0004.000
Mood#244.0004.000
Presentation#354.0004.000
Overall#423.7503.750
Creativity#443.0003.000

Ranked from 1 rating. Score is adjusted from raw score by the median number of ratings per game in the jam.

Judge feedback

Judge feedback is anonymous.

  • Tower defense but with diseases? Sounds good! I think there is a lot of room in design space here, I like the main mechanic of putting 3 together for them to morph. I think there should be some indicator when the unit is in upgraded form, and I like the patches where towers couldn't be placed. Music would have brought the whole packaged together even more! --- Art looks great, I really feel like I'm in someone's bloodstream or something, haha. I'd be interested to play more and explore this theme with more virus types and tower types! I liked combining the towers, thought that was unexpected and thematically on point! --- 28/40

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Comments

Submitted

This is a fun tower defense game with a cute artstyle! It was very satisfying to place my towers along the path, it was a sort of zen experience. I notice that placing three towers of the same type next to each other combines them, which I assume upgrades them but I'm not sure. I appreciate that you guys had time to make 3 different difficulties/maps!

One thing that confused me is that there does not seem to be a way to win. Eventually, the waves stop coming, and I assume that means I won, but it doesn't feel much like a victory. Having a sound effect or a "You Win!" screen really goes a long way.