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Voxelsmith Demo [2021]'s itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Creativity | #69 | 2.000 | 2.000 |
Fun | #76 | 2.000 | 2.000 |
Mood | #78 | 2.000 | 2.000 |
Presentation | #79 | 2.000 | 2.000 |
Overall | #80 | 2.000 | 2.000 |
Ranked from 1 rating. Score is adjusted from raw score by the median number of ratings per game in the jam.
Judge feedback
Judge feedback is anonymous.
- We couldn't run this game unfortunately
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Comments
This is a really cool idea for a game. It took me a bit to figure out the controls from the game description, but I started to get the hang of it. It's a pretty relaxing experience, since there's no timer. I only made the first sword, but I had a good time making it.
Unfortunately, I wasn't hearing any sound effects. I see that you listed sound effects as original assets, so I wish I could hear them. I think that an in-game tutorial would help more people understand and play your game.
Hey, thanks for checking out my game! Yeah, unfortunately, it looks like exporting my game broke the sound, but at least now I know to look out for that sort of thing for future projects. Thankfully, at least my scuffed controls description was enough to figure out what to do, but a tutorial is definitely something to consider when I eventually return to this project.