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Swipe the Toy's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Cohesion | #6 | 2.667 | 2.667 |
Gameplay / Mechanics | #6 | 2.000 | 2.000 |
Art (and Sound) | #6 | 3.000 | 3.000 |
Learning Curve / Clarity of Rules | #7 | 2.667 | 2.667 |
Interpretation of Theme | #7 | 2.333 | 2.333 |
Ranked from 3 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Judge feedback
Judge feedback is anonymous and shown in a random order.
Fun little twist on the traditional deathmatch, but a little short when it came to the theme. The floaty controls can work for games like this, but the speeds may be a little high right now - I got stuck on the ceiling and floor a lot of the time. The timer for attacking does add a lot, though, and definitely adds some strategy to it. I'd suggest working on balancing the controls and figuring out a good way to message the player's attacks so they better know when to press Q/Shift, like firing off a "Bark!" missile or something along those lines.
Controls feel good, and it's a nice interpretation of the theme. The graphics and sound are well done. The instructions might need some more clarification, and we weren't sure who was player 1 and who was player 2. I also wasn't sure what the purpose of the toy was. I would also add some more explanation as to who these pugs are, and why they're fighting over the bone.
Fun and humorous interpretation of the theme. Differentiating the pugs with different costumes was a nice touch. The music helped set the wacky mood of the game.
I would have liked to have seen some environment/background for the pugs to fight in.
Game Category
Team Members
Jameson
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