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A jam submission

State of MindView game page

Hellish & Amnesiac Roguelike Dungeon Crawler
Submitted by Clover10123 — 17 minutes, 26 seconds before the deadline
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State of Mind's itch.io page

Results

CriteriaRankScore*Raw Score
Learning Curve / Clarity of Rules#34.0004.000
Art (and Sound)#33.0003.000
Overall#62.9002.900
Interpretation of Theme#72.5002.500
Cohesion#72.5002.500
Gameplay / Mechanics#82.5002.500

Ranked from 2 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Judge feedback

Judge feedback is anonymous and shown in a random order.

  • Very unique and creative idea that I hope you continue to develop. The game could use more visual cues to let the player know if hits are landing or not. I seemed to be able to be shot by enemies through walls - perhaps that was a design choice, but it was slightly frustrating. Keep working on this!

  • It's a fun concept, but the difficulty is a bit too high to be able to really dig into the core mechanic of exploring yourself.

    I would suggest spending a little more time on mechanics (enemies can shoot through walls), balancing damage/difficulty, and possibly improving the contrast between walkable and non-walkable areas (I got stuck a number of times trying to walk through something with a similar color/look as doorways only to find out it was a wall decoration).

    Also possibly adding something like damage numbers so you can see the impact of your weapon sooner than currently, where you have to count the hits/seconds until the monster dies to really judge how powerful that weapon is in your hands.

Game Type

Video Game
Tabletop

Team Members
Clover Ross
Mary Warner
Josh Lewis
Season Higgins
Darion Higgins

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