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A jam submission

Determination BreakerView game page

Play at your own risk
Submitted by Monkosum — 44 minutes, 36 seconds before the deadline
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Determination Breaker's itch.io page

Results

CriteriaRankScore*Raw Score
Innovation#83.0863.333
Bad Design#103.2403.500
Overall#152.8803.111
Boredom#212.3152.500

Ranked from 6 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

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Comments

Submitted

10/10 - The best MineCraft clone I've played all year.

Also great job on inventing the worst jump button I've ever experienced. I love how much it sucks.

Submitted

The jump is amazing(ly annoying)!

Brilliant!

Submitted

Great job! I'm wondering under what circumstances does a jump work.

Developer

There are a few conditions for a successful jump, but the most important one is that there is simply a 2 in 3 chance for the jump to work, so it's mainly RNG-based. 

Besides that, there is something you could call a negative jump buffer. Basically, most platformers will let you jump, even if you pressed the jump button a moment before landing. I did the complete opposite, meaning that you cannot jump for the first 0.2 seconds on the ground.

The last thing might not be a condition, but it might make it seem like your jump didn't work. After pressing the jump button, there will be a delay that lasts for 0 to 8 frames. And because your vertical speed goes downwards if you release the jump button while jumping, and you might release the button in this 8 frame window, because you probably thought the jump didn't work, you will not gain any height.

Developer

Keep in mind that I put all the bad things into the gameplay itself, not the visual or audio. Also, I  ignored the theme completely because I thought of the game idea before the jam and I just couldn't fit the theme in.