This jam is now over. It ran from 2020-05-29 16:00:00 to 2020-06-05 16:00:00. View results
COMPLEXITYJAM
Addressing complexity with games and interactive digital narratives
Topic: Surviving the Infodemic
Bring your ideas and create your game or Interactive Digital Narrative about how to handle the information overload, identify fake news and beat the pandemic with playful creativity!
Duration:
1 week - Friday May 29 18:00 CET - June 5 18:00 CET
For whom:
- solo+groups
Join us if you are a game developer, artist, graphic designer, musician, narrative designer, writer or just simply interested in making video games or other interactive digital narratives.
How to participate:
In order to be considered by the jury for the award, participants need to register her https://forms.gle/FpD2txq3XPWbZHty8 until 29th of May 17.59.
Communication platform:
Discord https://discord.gg/X6gQaXy
Channels:
#generalinfo
#announcements
#technicalhelp
#lookingforteammates
#helpfromthecommunity
#lookingforusertesteres
The JURY
Janet Murray (Georgia Institute of Technology, US)
Lindsay Grace (University of Miami, US)
Szabolcs Józsa (Nemesys Games, HU)
Odile Limpach (Cologne Game Lab, DE)
Simon Meek (The Secret Experiment, UK)
~~~~THE ESSENTIALS~~~~
// 1 week (168 hours) long game jam!
// Games, Interactive Digital Narratives and everything in between are permitted are allowed
// You can participate solo or in a group. In the case of the latter, please register individually and mention your group in the registration!
// Registration is mandatory.
// Participants agree to the conditions of ComplexityJam's Code of Conduct and INDCOR’s non-discrimination policy
// Avoid the of use copyrighted material (so projects can actually be further developed)!
// If you want to find a group visit the #lookingforteammates channel on Discord. Otherwise we will put you in a group!
// The choice of technical platform is up to you. Twine, Game Maker, Unity, Ableton, etc.
// Mentors will be available for help and will check in with you regularly. You will be assigned a mentor. For specific technical issues please visit the Discord channel #technicalhelp
Deadline for submitting game: June 5 18:00 CET
Criteria for the jury:
+Overall conceptual strength, in particular:
// Makes the complexity of the topic accessible/comprehensible
// Addresses the topic in an innovative/surprising way!
+“Playability”
// Can be actually played
+ Well-defined scope
// Implements a particular aspect and leaves room to grow
+ User Experience
// the game is engaging and/or provides novel aesthetic experiences
+ Reflection
// raises awareness about a real-world topic
// thought-provoking
+ Play Testing
// Documentation of Play Testing and adjustments made in reaction (Google Form - TBC)
The games produced during the game jam will be used by INDCOR Cost Action for research purposes
~~~~~~~
Regulation for the community channels:
- Don’t spam and please don’t use the channel for unrelated advertisement
- Be respectful and help the other teams as well
- If you want to share funny moments, random but related stuff please use the #random and #fun channels
Deadline for submitting game: June 5 18:00 CET
Register at https://forms.gle/FpD2txq3XPWbZHty8 (the itch.io link will be sent to you 24 hours before the game jam starts)
!!! THE WINNING TEAM WILL BE INVITED TO PRESENT THEIR DESIGN AT A FUTURE COST-INDCOR MEETING IN MARCH 2021 (LOCATION TBA DUE TO THE COVID-19 SITUATION) !!!
////////////////////////////////////////////////////////////////////////////
Organizing Partners:
COST Action INDCOR
MOME - Moholy-Nagy Művészeti Egyetem, Budapest (HU)
Aalto University (FI)
Abertay University (UK)
Georgia Institute of Technology (US)
The Glasgow School of Art (UK)
HKU (NL)
Södertörns högskola (SW)
Tampere University (FI)
University of Skövde - You Create Reality (SW)
University of Tartu (EE)
Falmouth University (UK)
(BUG) Bahçeşehir University Game Lab (TR)
University of Glasgow (UK)
Cologne Game Lab (DE)
Event supported by
COST Action INDCOR
COST - European Cooperation in Science and Technology
MOME - Moholy-Nagy Művészeti Egyetem
National Research, Development and Innovation Office, Hungary
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