Amazing prototype, could not recommend enough, great job
A tight pace and surprisingly polished visuals and UI for its early state. And what every RLDB needs - plain fun combos and a constant barrage of interesting choices. Also Min is the Minnest Min to ever Min Min Min Min Min.
Really lovely game, with a cute and intriguing story. Despite it being so short it was a blast to play. I have played it a couple of times already but will play it more in the future and I'm definitely looking forward to what's next in store
Fun, interactive game with a beautiful backstory. The visuals are incredible, they thought about every detail.
Fun adventure.
Had some minor gripes with the some mechanics like double jump resetting when leaving the ground, mainly because I jumped again to quickly I think and the stun feeling pretty slow in the nightmare world. But nothing game breaking. Dream world is the best thing, fluent movement that reminds me of A Hat In Time/Mario which is amazing. I really wouldn't mind seeing more of this. Level design sometimes felt a bit basic but I can understand that Mario-esque level design was a bit out of scope for the project at the time.
Really enjoyed it, looking forward to the next project :).