Getting into a loop of bugs and repeated mission, and some dialogues are rather pushy for the sake of joke and plot than charmingly awkward. The sci-fi premise keeps me to stay tuned, tho.
An early concept prototype for a tactical puzzle game. It's pretty minimal for now, with just the core mechanic and a single level. There is almost no audio or GUI, but hopefully it's enough to get some community feedback on whether this has any potential to be developed further.
An early concept prototype for a tactical puzzle game. It's pretty minimal for now, with just the core mechanic and a single level. There is almost no audio or GUI, but hopefully it's enough to get some community feedback on whether this has any potential to be developed further.