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KEAWGUD635's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Design | #1 | 5.000 | 5.000 |
Gameplay | #12 | 4.000 | 4.000 |
Creativity | #26 | 3.000 | 3.000 |
Extra Score | #27 | 3.000 | 3.000 |
Ranked from 1 rating. Score is adjusted from raw score by the median number of ratings per game in the jam.
Name - Student ID (both member)
Kulchaya Paipinij 67070503406
Pattarawadee Thanapoomthakul 67070503435
Section / เซค
Tell me about your game / อธิบายเกมสั้นๆ
Dragon Fight is a fierce combat game where players embody a powerful dragon, facing off against enemy dragons in the desolate setting of a ruined shipyard. You must use firepower, strength, and strategy to attack and evade in order to defeat opponents and emerge as the strongest dragon in the arena.
What part about your game that you liked the most?
The abandoned shipyard setting in Dragon Fight is a gritty, atmospheric battlefield. Broken ships, rusted metal, and crumbling structures create an immersive environment. Players can use debris for cover, setting up ambushes and strategic attacks. The varied terrain adds depth to combat, with narrow spaces for close-range battles and open areas for long-range fire breath. The dramatic visuals and dynamic lighting, with dragons soaring above the wreckage, make the scene exciting and intense.
Do you have any problem while developing?
Since I'm not very skilled with Unity, and I have someone helping with the development, with me just making modifications, it might be a bit difficult.
If you use any external assets or code from other source, list them here
scene from old sea port
dragon 3D model from Character OresDragon
fire ball 3D model from Rolling_Balls-Sci-fi_Pack
Do you have anything you want to tell the TA?
I had a lot of fun working on this!
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