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Sugar, Tea and Rum's itch.io pageSchedule
We assigned 7h for game jam a week per developer. We took some 2h call sessions for planning phase at the beginning.
Personally I (aweczet) work in duration: 52min of work / 8min of break. Total time spent for me is 25h.
Success
Yes
Reason
We finally made game and didn't abandoned project after few days.
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