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To The Last...'s itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Overall | #3 | 4.111 | 4.111 |
The game creates interesting decisions for players | #4 | 4.333 | 4.333 |
The game is enjoyable and makes you want to play it again | #6 | 4.000 | 4.000 |
Unique use of available components | #7 | 4.000 | 4.000 |
Ranked from 3 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
I definitely like the vibe of this game, but I get a little lost. I really liked the inclusion of what the component is next to the component, which I feel like is a smooth way to keep track considering the limitations of the pieces. I'd love you see what this can be, once the restrictions are off and you can REALLY embrace the whole thing.
(Rules read and played once): I still think this game is cool. I love the theming, I love that the game gives you a few options beyond just "roll the dice." I love that the design includes difficulty levels. I think it produces a lot of great "ARGHH" moments when your strongest townie fails to perform at the level you needed them to. Of course, the core of the design is output randomness, so you have to have a decent tolerance for that. I do, so I had a lot of fun with this one- it's fairly simple but feels complete and highly polished.