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A jam submission

Skeleton's Only Night to Hang OutView game page

A reverse dungeon crawler
Submitted by Ross Smith — 55 minutes, 20 seconds before the deadline
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Skeleton's Only Night to Hang Out's itch.io page

Team Members
Ross Smith - Game Designer / Programmer - https://rossyroo.itch.io

Other Assets Used
I used Synty's Town and Dungeon assets:
https://assetstore.unity.com/packages/3d/environments/urban/polygon-town-pack-low-poly-3d-art-by-synty-121115
https://assetstore.unity.com/packages/3d/environments/dungeons/polygon-dungeons-low-poly-3d-art-by-synty-102677
I also used the Ultimate SFX Pack: https://assetstore.unity.com/packages/audio/sound-fx/ultimate-sound-fx-bundle-151756
I also used a particle effects pack: https://assetstore.unity.com/packages/vfx/particles/cartoon-vfx-deluxe-192070

Does your game have Sound Effects?

Yes

Game has sound effects

Does your game have Music?

No

Game does not have Music

Does your game have Voice Acting?

No

Game does not have Voice Acting

Theme Usage
I had designed the game around the concept of playing the role of a monster and forcing dungeon explorers into a bottleneck in a dungeon, using strategy to keep them at bay. Unfortunately, due to some problems with the design and just it not being that fun, I tried something that moved it in a more linear, strategic, number crunching direction instead of a real time game. But, it still fits the theme because there is a move you can use called "decimate" that can only be used if the dungeon is full, all the way to the end, and only when the enemies have reached the bottleneck can you destroy them all at once.

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