WHY CUTSCENE JAM?
Sometimes we need a break from playing to enjoy the story, sounds and graphics games can provide. The idea behind this event is to create a game that is composed entirely of cutscenes—no actual gameplay is required. This jam was created in appreciation of visual storytellers, and gamedevs of every background are encouraged to participate.
Rules
- Cinematic cutscenes only, not a text-heavy visual novel
- A title screen is required.
- There should be no actual gameplay, just non-interactive, cinematic cutscenes
- UI elements are only allowed on the title screen.
- Words, text, dialog, and subtitles are allowed as long as they do not require user interaction.
- Cutscenes should be at least 30–60 seconds.
- Total time should not exceed 5 minutes.
- Open to any genre.
- Any game engine may be used.
- Must be playable in a browser.
- No NSFW content.
- All assets should be created during the jam.
- Please use original assets (music, art, code, ui).
- No 3rd party assets allowed
FAQ
- "Can I use machinima to create my cutscene?" … Yes!
- "Can the game have music?" … Yes!
- "Are you allowed to have yes/no clicking or anything?" … No decision making except for advancing to the next screen.
- "What is the theme?" … There is no theme!
- "This is not a game?" … Your game should have the characteristics of a video game but it should consist of cutscenes, no actual gameplay.
- "No Gameplay?" … Your cutscene can be told using the visuals of the game and built using game tools.
Submission:
Submit your game early! Each game will be judged on the following criteria:
- Storytelling
- Graphics (art style, animation, character design)
- Audio (sound effects, music)
- Originality/Innovation
- Polish / Refinement
- Overall
Discord invite: https://discord.gg/KT2Xcc7EKk
Other jams:
No Words Jam | Arcade Fighting Game Jam II | CollabJam