Skip to main content

On Sale: GamesAssetsToolsTabletopComics
Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
A jam submission

PausedView game page

You don't need luck, just pause and think.
Submitted by KuGrou (@KuGrou) — 11 hours, 58 minutes before the deadline
Add to collection

Play game

Paused's itch.io page

Results

CriteriaRankScore*Raw Score
Relevance#992.6883.400
Synergy#1662.0552.600
Overall#1802.0952.650
Aesthetics#2041.8972.400
Polish#2061.7392.200

Ranked from 5 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Leave a comment

Log in with itch.io to leave a comment.

Comments

Strange but cool game. I included it in part 21 of my Cyberpunk Jam compilation video series, if you feel like giving it a look :) http://youtu.be/Gg4_JAOU_Io

Developer

Thanks for the feedback so far. I've made some more adjustments to the start so hopefully some players still won't fall to their death at the very start of the game.

 I've also made some slight adjustments to in game text to better hint at the solution. If that doesn't help I've posted the solution here.

Submitted

Oh, I won. Certainly felt like luck. Perhaps with if the game had a more obvious objective it wouldn't feel so random.
I also eventually realised that the image on the pause screen is the level in wireframe. That's pretty cool.

Submitted

This is looking very nice.

I felt through the drain instantly as well (even after the update) nevertheless in magical cases I didn't end up in the death state almost instantly where any button would end the game. So I ran down a hallway once or twice, but I never figured out how to remove the luck component and actually make desicisions that work. 

I think that is the biggest problem of this game. In its current state it's hard to figure out what to do to actually win and get further.

Cool, it works now. I won, but I have no idea how, hahaha...

Developer

No, you shouldn't be falling through the floor immediately :( I haven't been able to reproduce this myself, but my best guess is that I start the player too low, and thus they might start to fall through the ground before the collision starts working in some cases. I've just released an update that starts the player slightly higher, and will hopefully fix this issue for you.

Are you supposed to fall out of the floor at the very beginning? Only move I can make is falling into the drain and I have to actually move towards it or I just fall through things and die.