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DROP TILL YOU STOP's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Relevance | #182 | 2.004 | 2.143 |
Synergy | #193 | 1.871 | 2.000 |
Aesthetics | #196 | 2.004 | 2.143 |
Overall | #197 | 1.904 | 2.036 |
Polish | #208 | 1.737 | 1.857 |
Ranked from 7 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
Nice entry! I included it in part 22 of my Cyberpunk Jam compilation video series, if you want to check it out! http://youtu.be/D4qsWt0lXyQ
A lot of nice obstacles in there but it seems a bit messy from time to time.
The most problematic thing is that you slow down too much in the jump and you feel very much out of control in the air. So getting score from the blue circles isn't really useful most of the time.
I think if you would stretch out the obstacles a bit further away from each other you could speed up the gameplay a bit and have the player feel more in control in a much faster race with the same difficulty. :)
Could use some sort of visual or sound effect to show that you did successfully shoot something. Also, something to remind you not to go through red doorways (other than the score decreasing). The anti-gravity was unexpected but amusing. Music adds a lot to the experience as well.