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A jam submission

A tale of 2 CubesView game page

This was made for game jam so don't expect much.
Submitted by DaAustinBot — 3 hours, 37 minutes before the deadline
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A tale of 2 Cubes's itch.io page

Results

CriteriaRankScore*Raw Score
Use of Theme#242.2453.667
Fun#282.0413.333
Overall#311.6332.667
Audio#321.2252.000
Graphics#321.4292.333
Originality#331.6332.667

Ranked from 3 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Discord Name
DaAustinBot#3482

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Comments

Submitted

My windows defender blocks it :( Any chance you can upload it as html5 on itch?

Developer

Wish I could, my game engine doesn't allow me to :( (unless i give them $100 of course) Something that may work is when you try and launch it when you press the More Info button under the text a button will pop up saying launch anyways or something.

Submitted

The game isn’t very bad, controls are cool. One very annoying thing was the music, mostly because it restarts every time you enter a new Scene. If it’s possible in your engine our pure coding language you should add post processing (or some image effects), a few particles, sfx, and screen shake. You defintively have to do something with the polishing of your games. But Overall it’s a very cool game! Can you play and rate my game too?

Developer

Yeah the music was thrown together in like, 10 minutes or so. It was also my first track so.... Most of the time I actually had my headphones off because the music is so repetitive xD. Also about the post processing I don't know if I could do something like that but maybe next jam I'll fiddle around with it. Also yeah I'll try your game!

Submitted

You could do with some better audio and some better graphics but overall it had some good puzzles! Just curious, did you use an engine or is this pure c sharp/cpp/ or even python??

Developer(+1)

Yeah, that audio track was the first audio track I've ever made, so I thought I would just leave it at that. As for the art, I was really too lazy to do anything with that xD. Also I used a $100 drag and drop style engine called Clickteam Fusion to make the game, and I'm glad you liked the puzzles!