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Lab Escape's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Best Overall Game | #1 | 4.000 | 4.000 |
Most Creative Mechanic | #1 | 4.500 | 4.500 |
Best Technology Used | #2 | 4.000 | 4.000 |
Ranked from 2 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Judge feedback
Judge feedback is anonymous and shown in a random order.
- - There were two builds to download. The first one I tried, LabEscapeV2CppBuild, would not unzip properly for me. - This is not a close match for the “Inconvenient Super Power” theme, as the player's telekinesis abilities are powerful with no obvious inconveniences, except perhaps that you have to stand still to use your powers. - The simple, hand-drawn artwork gives this game a unique artistic style. - The telekinesis mechanic was novel. - Cycling between different variations of the telekinesis ability was a nice feature, but the only ones that were really useful were move and pause. - The game is short, just a single level. - There was no audio.
- A strong concept with well-incorporated theme and challenging gameplay. While the UI is good, onboarding could benefit from better tutorials or mechanic introductions, making it easier for new players to grasp the controls initially. Visuals are polished, but missing sound effects in key interactions reduces immersion.
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