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The Uncertainty Principle's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Most Creative Mechanic | #6 | 3.000 | 3.000 |
Best Technology Used | #6 | 3.000 | 3.000 |
Best Overall Game | #8 | 2.500 | 2.500 |
Ranked from 2 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Judge feedback
Judge feedback is anonymous and shown in a random order.
- - This could possibly match the “Inconvenient Super Power” theme, because I found the teleportation mechanic inconvenient. However, there is no information on the game’s story to make this clear. - There were no instructions to help the player understand how to play the game. I didn’t understand the purpose of the POSITION/SPEED UI element. - Very simple, blocky graphics. - SFX was limited, but there was good background music.
- Clever use of theme, becoming integral to the gameplay as the game progresses. However, navigation issues like the environment disappearing off-screen hinder the experience. The visuals suit the mood, but lacking visual cues and minor gameplay feedback gaps reduce immersion.
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