This jam is now over. It ran from 2022-07-24 15:00:00 to 2022-07-31 15:00:00. View results
DeconRecon 2 is a game jam in which participants deconstruct the elements of a classic video game and reconstruct it into something new. When the jam begins, participants are presented with a classic retrogame and are given a breakdown of its salient elements. Over the course of the following week they incorporate those elements into a new game - recognizably using those elements, without directly recreating the original game.
Participants can work solo or in teams, but all assets for the jam should be created within the week allotted. Using commercial, public domain, or pre-existing assets is fine as long as you have the rights.
The goal here is not to create a perfect 1:1 clone of the jam’s inspirational game, but to use it as a recognizable starting point and make it your own. You do not have to incorporate ALL of the game’s elements, how how many you’re able to and how well you execute them is a primary ranking criteria.
Games will be rated based on how well they incorporate the base game's element, and how creative they are in its application.
Lunar Lander!
Lunar Lander was a game initially designed on DEC mainframe computers as a turn-based sim in 1969. Later remakes added graphical and real-time elements, culminating in Atari's 1979 vector arcade port, and modern versions are still be produced for mobile devices.
It's a simple game. For our purposes, it's characteristics are:
Remember, the goal here is not to recreate or upmake Lunar Lander. It is to create a new game using the above four elements. For this jam, your game can be graphical or textual, real-time or turn-based.
Good luck!