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A jam submission

Wheel of AshView project page

A solo rpg about summoning demons, loss, and the cycle of relapse
Submitted by Lyra RGMK (@dorqpunq) — 5 days, 8 hours before the deadline
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Play ritual

Wheel of Ash's itch.io page

Results

CriteriaRankScore*Raw Score
Creativity#24.3334.333
Hits the Aesthetics#24.0004.000
Sound of Design#33.3333.333
Fun to Play#33.3333.333
Overall#33.7503.750

Ranked from 3 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Team Members
Lyra McK (@dorqpunq)

System designed for
None

Take on the theme
Every relapse is a new beginning. Every commitment to recovery is a new beginning. A study of the cycle of addiction through the process of summoning demons.

Where else can we find you?
http://I'm dorqpunq everywhere - find me on Discord!

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Comments

Submitted(+1)

Was this done by hand?

Either way it looks great but if not then I am even more impressed, nailing that aesthetic in digital form is tough.

I am not usually a fan of replacing dice with cards, but this takes full advantage of the card deck and plays straight into the atmosphere of the game - very cool, very well done.

I can see that every line on these pages is set with intent and care and that leads to a very cool look but the pages are still very busy and hard to read. I found myself wanting something like a text-only version to reference so I could have the best of both worlds - a beautiful art piece to look at and an easy to read version to enjoy the gameplay.

Nevertheless I found it enjoyable to engage with and tbh. I kinda want to do a hack of this game.

Developer

Thanks so much for the feedback! Really appreciate it and it's definitely valuable to be. And yep totally done by hand! It was an experiment to do a game this way visually so it's really helpful to hear how it could be improved. As for doing a hack, go for it!

Submitted(+1)

I really love the concept of this game! Having the player arrange the cards for the ritual adds a great level of immersion to the the game. I can see how the interplay between the price, need, time and invocation can create a unique experience every time. My only suggestion would be in the design of the page, as it took me a few reads to figure out where the numbered steps began and how they related to the tables. Aside form that, awesome work! I look forward to playing this!

Developer

Thanks Kristina! Really appreciate you taking the time to check it out and provide some feedback!