Extremely good presentation. The artwork is excellent all around, the level of detail is admirable especially given the time constraints of the DDJ2, and each area is visually charming in its own unique way. The sound design is praiseworthy, as well - each area I encountered had music that was pleasing on the ears. I also love Nebi's design (though that's admittedly a minor detail, it just adds to how impressive the overall experience is).
I'm definitely interested in what's been shown so far, and I can't wait to see any future content you might bring to the table!
I'm immediately very interested - I've been excited to try this since I first saw screenshots posted on Tumblr about halfway through the DDJ2, and what's presented here definitely has me wanting more. Aesthetically, you've done a good job of expressing a variety of different moods even while keeping the overall soft, pastel visuals (I showed a friend the opening screen, and we both agreed that Fenrir's rooftop is wallpaper-worthy). I'll be keeping an eye on this, and I'm excited for any future content you might add!
(Sidenote: I did find a small glitch while playing where, if you press Shift while holding a directional key, Fenrir will sit down and then proceed to slide across the ground, flickering rapidly, until you let go of the key or hit an obstacle. Also, trying to enter the debug room caused the game to crash with a message about "Cannot load Object1", and I'm not quite sure what the deal there is.)