Sword fighting pvp, what more could you ask for? Amazing job and kudos for making it pvp - multiplayer in a game jam is always impressive! Awesome job!
[Edit] Oh, and I had to mention the menu screen - interesting choice but it made me laugh xD
Very ambitious to tackle multiplayer in a week! Way to go. Love the added touch of the settings menu and the way the UI functions in general. It's very sharp and smooth. The music sets the vibe very well. Nice work!
We managed to get it working and 3 of us rocked the arena like it's never been rocked before. Like the idea that you can heal over time if not in combat. The music fits the game very well and the characters as well. Overall smooth gameplay. Well done. Great submission.
I wanted to do so much more with it but I ran out of time. The lobby is incomplete and I had a bug preventing player respawn. The plan was to earn money in combat that could be used for unlocking new characters and weapons.
Comments
Sword fighting pvp, what more could you ask for? Amazing job and kudos for making it pvp - multiplayer in a game jam is always impressive! Awesome job!
[Edit] Oh, and I had to mention the menu screen - interesting choice but it made me laugh xD
I ran out of time to finish the menus haha. Thanks for playing!
Very ambitious to tackle multiplayer in a week! Way to go. Love the added touch of the settings menu and the way the UI functions in general. It's very sharp and smooth. The music sets the vibe very well. Nice work!
We managed to get it working and 3 of us rocked the arena like it's never been rocked before.
Like the idea that you can heal over time if not in combat. The music fits the game very well and the characters as well. Overall smooth gameplay. Well done. Great submission.
I wanted to do so much more with it but I ran out of time. The lobby is incomplete and I had a bug preventing player respawn. The plan was to earn money in combat that could be used for unlocking new characters and weapons.
Thank you so much for playing.