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A jam submission

CyberSchool | Legacy of Binary RealmView game page

Feel Nostalgic Experience of High School Action, Packed with Beat-'Em-Up Free Flow Fighting Elements.
Submitted by Roukie Studio, itsukarra (@itsukarra), RizkyHendraSaputra, danyzaky — 17 hours, 50 minutes before the deadline
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CyberSchool | Legacy of Binary Realm's itch.io page

Daftar Anggota Kelompok
1. Rizky Hendra Saputra - Programmer - Game Designer - Technical Artist
Kontribusi :
* Create Combat System
* Create Jurus Mode
* Create VFX Jurus
* Implementasi Animation ( Main Character & Enemy )
* Create Win & Lose Condition
* Create Kill Last Cam
* Create Dodge System & Counter Attack
* Create Trail Renderer If Player Attack
* Create GDD
* Implementasi Post Processing In Scene Fight
* Create Bar ( Health, Stamina, Rage, Jurus )
* Create Premise Game
* Cretae Hit Combo In Fight

2. Dany Zaky Dhaifullah - Programmer - Sound Manager - Game Designer
Kontribusi :
* Create Quest System
* Create Mark Location Quest
* Create Cutscene
* Create World Story
* Create Cool Lighting In Game
* Create Dialog System
* Manage All Sound For Game
* Writing Story Game
* Create Level Design
* Creating TDD
* Creating Lock System In Enemy
* Implementasi Post Processing In Scene Story
* Create Wife Frame Ui
* Create 3rd Person Camera
* Create Player : Walk, Run

3. Edwar Antoni - Programmer - Sound Manager
Kontribusi :
* Create 3D Main Menu
* Create Fitur Sound Control
* Create Pooling System For Main Menu
* Fix Bug Animation Main Character & Enemy
* Impelentasi Post Processing In Main Menu
* Create Infinity Loop System In Main Menu

4. Muhammad Faikar Al Basysyasy - 2D Artist - Ui/Ux Game
* Create Concept Main Characer
* Create Concept Enemy
* Create Concept Building School
* Create Logo Game
* Create Background Game
* Game ADD
* Create Sheet Main Character
* Create Sheet Enemy
* Create GUI For Game
* Create Ui Win & Lose

5. Zubair Rahma Anugrah - 3D Artist - Project Manager
* Create 3D Model Main Character
* Create 3D Model Enemy
* Create 3D Model School Building
* Create Plant For In Scene Story
* Create Texturing For Main Character
* Create Texturing For Enemy
* Create Texturing For Building
* Create Texturing For Plant

Deskripsi Gameplay
1. Gameplay :

* Teknik Pertarungan Free Flow Combat : Rasakan sensasi luar biasa dengan Teknik pertarungan Free Flow Combat yang memungkinkan kamu merasakan pukulan dan perpindahan dari satu target kelain target dengan gerakan cepat, dan bahkan adrenalin saat pertarungan mencapai puncaknya.

* Tactical Mode : Berpikirlah untuk melakukan langkah selanjutnya yang memutuskan tahapan pilihan Anda saat bertarung, dengan dibantu slow motion agar anda mendapatkan feel yang dalam, dengan dipercantik oleh post processing saat melakukan tactical mode.

* Dodge & Counter Attack: Hindari pukulan lawan dan pukulan mereka kembali.

* Special Last Skill: Perterungan pukulan terakhir dengan silauan attack yang mendapatkan feelnya

2. Story :

* CUTSCENE : Player akan menikmati cerita seperti film layar lebar

* DIALOG SYSTEM : Sebuah komunikasi yang dbuat dalam game.

Game Control:
WASD --- Move Player ( Scene Story & Scene Fight )
Button "Shif" --- Run ( Scene Story)
Left Mouse --- Hit ( Scene Fight)
Right Mouse --- Jurus Mode ( Scene Fight)
Button "E" --- Dodge ( Scene Fight)
Button "Tab" --- Change Target ( Scene Fight)
Arrow Key -> Enter --- Can For Select Jurus ( Scene Fight)

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Comments

Bener" unik sih mekanik actionnya  

(+1)

Mantap, Maju terus Game Indonesia!
UwU

(+1)

seru parah combatnya, jd nostalgia jaman sma

(+1)

ggwp bg gamenya, asik