Dual-Screen Jam
A beginner friendly jam focusing on creating games that look and play like DS and 3DS games. If you love the DS and/or the 3DS then this is the jam for you!
DS example
3DS example
Why Join?
Because you love the DS and 3DS and want to have fun making games in that style.
Theme
SPRING!!!
Rules
- Your game must be in the style of DS or 3DS games
- You can use any game engine or tools you want
- Teams of any size are allowed
- Submissions that are not SFW (safe for work) must be marked as so
- The theme
must be incorporated
- Premade assets are fine but need to be credited
Rating
- Style - Does the game look/play like a DS or 3DS game?
- Art - Does the game look good visually
- Gameplay - Is the game fun?
- Audio - Is the audio good?
- Theme - How well does the game incorporate the theme?
Resources for Style
- https://www.copetti.org/writings/consoles/nintendo-ds/#graphics
- DS graphics are similar to N64 and PS1 graphics but 3D models are more refined. A good example is Mario in Super Mario 64 vs Mario in Super Mario 64 DS.
- The DS had cell shading for 3D rendering and only had enough memory for roughly 2048 triangles
- The DS could only do 30 FPS if 3D was on both screens
- The 3DS is similar to PS2/Gamecube/Wii graphics in terms of power and uses
- For creating a optional 3d rendering effect (if you're doing a 3DS style game) see if your game engine/tool of choice has a Anaglyph 3D post process
- Each screen on the DS was 256 x 192 pixels
- The 3DS's bottom screen was 320 x 240 pixels with the top being 800 x 240 pixels but was effectively 400 x 240 pixels
- If you know any other resources please post them in community tab!
Most Importantly!
Have fun!