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Geom-Easy's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Technical Impelmentation | #4 | 3.500 | 3.500 |
Graphics/Animation | #6 | 3.500 | 3.500 |
Theme/Limitation | #7 | 4.000 | 4.000 |
Overall | #11 | 3.300 | 3.300 |
Fun/Design | #17 | 3.000 | 3.000 |
Music/Sound | #18 | 2.500 | 2.500 |
Ranked from 2 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
That good prototype. It gives HL2 vibes thanks to grabbing mechanics. In my opinion shapes should be more distinguishable. For the first time I was thinking why blue block does not trigger while there should be put green one. It should be changed like to something like roller or maybe sphere.
The mechanics are very nice. I like the shapes following you once you discover them. I hope you will develop this prototype more as it has potential to be a really good puzzle game.
Really well done. Left click did not work for me to interact but E did. The cursor not being visible until it's over an object makes gabbing the shapes a bit difficult at times and a sound cue for the door opening would be helpful, I missed it in the first puzzle for a bit. But I really like entering a room, running around to have all the shapes follow me and then place them. That is a nice quality of life to not run each shape back individually. I enjoyed it, great work.
Thanks! Yeah I'm aware of the click issue, and I'm glad you found running around with the shapes entertaining! I spent Day 2 running around for a while myself :P