This jam is now over. It ran from 2019-12-06 05:00:00 to 2019-12-12 05:00:00.

Ever just feel the need to work on a game with a deadline? I know I do. The alternative is never really understanding when I've finished, or if I've finished, or feature crawling endlessly. Those aren't productive uses of time, and they end up creating terribly games, (at least mine are. I can't speak for yours, obviously). 

So, consider this a way of helping to build, or rebuild, your game portfolio. Create the documentation, work up a concept, polish it, and then finish it up. 


This is even the first one, so you get to start from top! 

Every week, I go to the same random word generator, and ask it for three words. I press the button a random number of times, and whatever comes up, that's the theme for the week. You can make anything you like, whether it's a desktop RPG, a board game, a visual novel, or anything else. There are no wrong answers here. Make whatever you like!

The topics this week are
Compromise
Variation
Tragedy

Include them however you want. Or don't, it's your portfolio. But me? I'm following the topics.