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R Bee S's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Gameplay Direction | #6 | 3.727 | 3.727 |
Usability/Accessibility | #10 | 2.909 | 2.909 |
Audio Direction | #11 | 2.727 | 2.727 |
Artistic Direction | #12 | 2.545 | 2.545 |
Narrative Direction | #13 | 2.091 | 2.091 |
Overall | #13 | 2.800 | 2.800 |
Ranked from 11 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme(s)?
The End is Nigh (wave survival game) + Legends Never Die (main characters don't die, they just dip) + Bees (bees)
(OPTIONAL) What superlative would you like to opt-in for?
Most Future Potential
(OPTIONAL) How does your game fit the superlative selected?
Game made with new components (soldiers, commanders, buildings) being easily added, game AI is made for being configurable (albeit limited to one mode in this prototype)
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Comments
The hybrid tower-defense concept is fun. I can see this becoming a cool game if development continues past the jam. Only thing I didn't like was needing to move my mouse to the edges of the window to upgrade and move towers.
It was really fun to try and manage the different commanders at the same time! It was pretty addictive getting through the waves and I love the concept. Very cool game!