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dino-survivorss's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
creativity | #3 | 3.375 | 3.375 |
presentation | #3 | 3.563 | 3.563 |
gameplay | #4 | 2.313 | 2.313 |
enjoyment | #4 | 2.875 | 2.875 |
Overall | #4 | 3.031 | 3.031 |
Ranked from 17 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
Good start to the game slice with good sprite work.
It would be good to see mechanics such as the cart not moving if the player is not close to it, some explanation of the buffs, projectiles when attacking and health on the cart so that the dinosaurs can destroy it and cause the player to use.
The design of the game is very nice and I like the various dino types! For an improvement into the game, you could have a score counter for how many enemies you have attacked. You could add "health" or food in the cart that could be reduced if a dino get to it. However, Well done to everyone to making the game and designing it as well, despite the time limit!
The design of the game is very nice and I like the various dino types! For an improvement into the game, you could have a score counter for how many enemies you have attacked. You could add "health" or food in the cart that could be reduced if a dino get to it. However, Well done to everyone to making the game and designing it as well, despite the time limit!
This is a great idea and the premise is really fun, unfortunately it still needs a bit work. It's not really that clear what you're meant to be doing and what you're trying to achieve (Is there a score? How does it increase/decrease?) .. Art work is really nice, but animated dinosaurs would be cool (and some effects on the weapon so you can see where they are going when you fire).
Its very good looking and seems to have an idea of what it wants to be. Like the theme. What gameplay there is, is pretty fluid. Unfortunately it is very buggy so most of the gameloop just seems to not be in.