Play asset pack
Room Corner's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Final Presentation | #31 | 2.500 | 2.500 |
Creative Development | #45 | 2.000 | 2.000 |
Technical / Workflow | #49 | 1.500 | 1.500 |
Overall | #56 | 1.800 | 1.800 |
Research + Development | #61 | 1.500 | 1.500 |
Project Documentation | #64 | 1.500 | 1.500 |
Ranked from 2 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Judge feedback
Judge feedback is anonymous.
- Hi Joana, I don't think I found the Unreal project attached here, so I was unable to dive deeper into the workflow/technical aspects of this submission. I think you've got a good foundation here - there are 3 areas I'd like to note down for avenues you can explore and improve upon: 1. The lamp / pot could be a bit rounder. This is a small scene, and their silhouettes come off as a little jaggy. I wouldn't necessarily go much higher - but maybe try smoothing it out a tiny bit 2. The flooring seems a bit off - part of it seems to be the scale of it, the other are the cracks which seem to just be overlaid on top of the tiling. Since they're typically separate pieces that are stuck together and have grout in-between, the cracks wouldn't be this consistent across them. 3. I'd like to see some more contrast in your lighting - it's reading a little flat here, and I'm not sure that overhanging light reads well with the sunlight pouring through the window.
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