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Movement: Across The Soundscape's itch.io pageIn what way(s) does your game fit the jam theme?
I'll be honest: I was worried the theme would be this for almost a week before the jam started.
When my fear was confirmed, I started thinking about what were the most awesome experiences I have had with video games, and I settled on rhythmic platformers and metroidvanias, so I built something with those concepts in mind.
The visuals may be minimalistic, but I spent the entire jam period tweaking them and making sure they were on the beat. I hope you enjoy my project.
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Comments
I just played your game
aaaand holly crap I loved it
it is FAR from perfect but the music and effects were glorious!
like seriously
Ok detailed feewdback
First and Foremost I loved the effects and the buildup to the music it was an experience
the crazy flashing visuals were beautiful
but...
that doesn't help in a precise platformer....
and that seems to be the biggest issue I have with the game is the level design, which seems rushed together at the last second (just like my first game jam game)
the visuals were amazing except for the second one you get the flashing blue squares
it was obvious they were tethered to the player in some way and the random white flash is neat but it really messes with the platforming
What I would do if I were you is take your current engine and items re-design the level so it is cleaner and jumps are not as percise
instead maybe make the player faster every time they get an item to really emphasize the buildup in gameplay
with their speed they can make jumps they couldn't before to unlock new paths
If you do that you have a really really solid 5 minute experience I'd love to see at the top of Itch.io
I was great. It needs polish but if you work on the game for like one more day you could make it into something truly special. I have played over 300 game jam games and without a doubt this is the second best I have ever played.