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Rolling in Circling Universes's itch.io pageTheme
The game camera cycles between three different positions throughout the game, so you need to adapt to the current camera
Extra Credit Challenges
Extra Time
Sensory information
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Comments
I kind of like this. The style is something I'm into from some time so that's a big plus, the ball looks as if it's not rolling but more like sliding - maybe a geo-sphere with hard normals or a dodecahedron (d12) would work better. There's also something wrong with the shadows - can't put my finger on it, but I think there are shadows cast on the obstacles but not on the track. The camera movement is irritating at first, but I think it ads to the gameplay - it's like having to learn to play two different games at the same time. Yeah, I like this.
Video:
I think the camera cycles too quickly. The lack of a drop shadow doesn't help. Together they make it too hard to get a feel on how the movement works.