My brother and I beat the casual mode and almost beat the the hardest level. I thought it would be easier if the locks could be undone just be colliding with the key, but perhaps you wanted the players to share pressing the same space bar? That's a neat idea. The slightly different sound effects on the two players' jumps was fun! And the mechanic where the the players can hand onto walls is cool, too.
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Link's itch.io pageTheme
Our connections are what ultimately get us into and over any situation. Mutually helping each other in a co-op platformer (like super mario bros, but with hearts) seemed like a good approach. Idea came in 15 minutes after the theme announcement, and usually the simplest ideas/designs are the ones worth pursuing.
Sensory info
N/A
CW
N/A
Extra Credit Challenges
Extra-Vert
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