A very charming game, the idea of passage of time IRL is a usage of the theme I haven't seen in any other subsumption. The game seams very minimalist but I can guess that was intentional. The robot voice is a nice contrast to the focus on the plant. I just watered my plant for today and I'm exited to see it grow as I nurture it. Can't wait to water it tomorrow
Play game
The Longest Harvest's itch.io pageTheme inspiration
I made my game's core mechanic that it takes 3 weeks real time to beat. Passage of time to the extreme!
Honestly, I really wanted an to use DateTime in Unity for the first time ever, and this seemed like a good opportunity to do so.
Sensory info
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Content info
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