This is a really cool idea! I do wish that it would warn you a little earlier when you organs are failing, but maybe I just need to git gud. I have encountered a bug though,after you die and come back, you can no longer move.
But this is a pretty cool game nonetheless! Good Job!
Well, we realized this bug late in the game and fixed it in an unpublished version. We did several other fixes and added some features to make the game less nerve-wracking. If you are interested, stay in touch: as soon as the post jam period ends we will upload the necessary changes.
P.S. I also forgot to enable some features already developed, like the Post processing layer🤦...
I really liked how you made a little world to explore out of a variety of organs, it was fun to move around and fight our inner hazards in different ways. Adaptive music is great too!
On the gameplay side, playing a couple of times, the only thing I didn't get to explore as much was the 'shop' for healing/upgrades, since I was a bit slow to get enough nutrients before it was a bit late, but I think I could keep improving.
From what I played, this could even evolve into a fun teaching tool with the proper scientific backup! Good stuff!
Thank you very much! After the evaluation period is over, I will surely change some parameters, in fact I have already done it in a new version. Glad you enjoyed it!
Comments
This is a really cool idea! I do wish that it would warn you a little earlier when you organs are failing, but maybe I just need to git gud. I have encountered a bug though,after you die and come back, you can no longer move.
But this is a pretty cool game nonetheless! Good Job!
Thanks!
Well, we realized this bug late in the game and fixed it in an unpublished version. We did several other fixes and added some features to make the game less nerve-wracking.
If you are interested, stay in touch: as soon as the post jam period ends we will upload the necessary changes.
P.S. I also forgot to enable some features already developed, like the Post processing layer🤦...
Pretty cool take on the theme!
I really liked how you made a little world to explore out of a variety of organs, it was fun to move around and fight our inner hazards in different ways. Adaptive music is great too!
On the gameplay side, playing a couple of times, the only thing I didn't get to explore as much was the 'shop' for healing/upgrades, since I was a bit slow to get enough nutrients before it was a bit late, but I think I could keep improving.
From what I played, this could even evolve into a fun teaching tool with the proper scientific backup!
Good stuff!
Thank you very much! After the evaluation period is over, I will surely change some parameters, in fact I have already done it in a new version. Glad you enjoyed it!