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A jam submission

Shared AwarenessView game page

Submitted by Xankill3r — 6 hours, 49 minutes before the deadline
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Shared Awareness's itch.io page

Theme inspiration
Took the word "Aware" literally to mean the player's awareness of the level as well as the enemys' awareness of the player. Both are linked in the game.

Sensory Info
N/A

Content Info
N/A

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Comments

Submitted (1 edit) (+1)

i like the ghost effect when you are low on health,  though gameplay wise it is a bit dull,

you can basicly groop them all together in a big open room by running around then and recharging then when you have all of them go off exploring with out a care in the world which detracts from the creepy atmosphere. 

a solution might be to move only ones with in a certain range  or changing the ghosts speed depending on there distance to the player,  closer being faster and at a certain range they dont move at all. 

also you could add a flicker to the flashlight as it gets dim, as if it is about to go flat. and the flashing will be a better reminder that you need to recharge. and add some stress to the gameplay

also more levels wouldnt hurt

Developer

Thank you for the feedback :)
I wanted to put in proper pathfinding for the enemies but couldn't due to time constraints. I believe that would have the effect that you are recommending.

Will probably be adding levels later as well.

Submitted(+1)

cool, look forward to it

Submitted(+1)

I like the concept and the music, having more levels and ennemies would be great if you ever think of continuing it,

Developer(+1)

Thank you.
I think I might modify the gameplay a bit and add more levels later :)