Play game
Lost in Pixelation's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
AUDIO | Did this game have great music or sound design? | #11 | 3.600 | 3.600 |
VISUALS | Did this game have nice graphics, art or design? | #25 | 3.800 | 3.800 |
FUN | Was this game satisfying to play or did it bring you joy? | #33 | 3.400 | 3.400 |
MOOD | Did this game have atmosphere, or did it make you feel something? | #40 | 3.200 | 3.200 |
Overall | #40 | 3.240 | 3.240 |
IDEA | Was this game innovative, or did it use interesting mechanics? | #84 | 2.200 | 2.200 |
Ranked from 5 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How long has this Project been going?
My first finished game. Started early januari 2018 and spent about 20-30 hours.
Leave a comment
Log in with itch.io to leave a comment.
Comments
Great work for a first finished game! Keep making them and you'll make something awesome!
Thanks! :)
That's a pretty cool game. It's too bad the player can't quickly switch directions in mid-air though.
Great input! I'll think of it in my next game.
Nice game! Not to sound like a psychopath, but the blood animations are very aesthetically pleasing. May I ask how you accomplished that?
It's pretty simple. Every time you kill an enemy you generate x number of blood particles (just a sprite) in a random range and scale. You also set a random number of "blood particles" to slow down before it stuck on the surface of your choose.
I made the game in "Game Maker Studio 2". I could send you the source code for the blood object if you like. :)
GMS isn't it? :-) I watched those tutorials too. I like how the game feels although maybe a bit more dynamic movement would be nice.
Yeah, it's Game Maker Studio 2. :)
Thanks for the feedback! In my next game project I will defenetively work more on the movement.