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Relay's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
IDEA | Was this game innovative, or did it use interesting mechanics? | #20 | 3.750 | 3.750 |
FUN | Was this game satisfying to play or did it bring you joy? | #35 | 3.000 | 3.000 |
Overall | #43 | 2.750 | 2.750 |
AUDIO | Did this game have great music or sound design? | #47 | 2.500 | 2.500 |
MOOD | Did this game have atmosphere, or did it make you feel something? | #69 | 2.250 | 2.250 |
VISUALS | Did this game have nice graphics, art or design? | #85 | 2.250 | 2.250 |
Ranked from 4 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Let people know how long has this project been going, or share a bit of its history.
This game was first created for Global Game Jam 2018 over the course of 36 hours by a team of 4. We warned you then that the game was more difficult than we'd intended. We promised to fix bugs when we have time. We never had time.
A while later I thought it would be a good idea to play my own game to kill some time on long bus journeys, but the jam version was Windows-only. So I created version 1.1, with bare-minimal touch support, and released it as WebGL.
Now with FFS2019 on the horizon, I decided to make Relay a much more playable game. So I fixed the bloody bugs, improved the interface, added the "Rewind" feature, sound effects, and proper touch screen support, and released version 2 for Windows and Android.
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Comments
A fun little game once you get the hang of it! Definitely an original idea from what I can tell :)