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Rubber Duck, Save Me!'s itch.io pageResults
Criteria | Rank | Score* | Raw Score |
FUN | Was this game satisfying to play or did it bring you joy? | #150 | 2.309 | 4.000 |
MOOD | Did this game have atmosphere, or did it make you feel something? | #173 | 1.732 | 3.000 |
IDEA | Was this game innovative, or did it use interesting mechanics? | #185 | 1.732 | 3.000 |
VISUALS | Did this game have nice graphics, art or design? | #188 | 1.732 | 3.000 |
Overall | #200 | 1.617 | 2.800 |
AUDIO | Did this game have great music or sound design? | #218 | 0.577 | 1.000 |
Ranked from 1 rating. Score is adjusted from raw score by the median number of ratings per game in the jam.
Let people know how long this project has been going, or share a bit of its history.
The game was originally made for Taku's Mini Jam (https://itch.io/jam/takus-mini-jam) in May 2019, but didn't meet the deadline (I worked only 2 days out of 4, for a few hours of development). I continued working slowly on the project, until I would decide to submit it for the FFS, for a total of 25h (the amount of time expected in the original jam!)
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Comments
Heh. Well. Funny quest. Add some sounds
Thanks. That’s right, it’d need some extra feedback, especially on interactions.