It's an interesting concept but I found the roguelike elements frustrating, especially since after the first delivery every job seems to be a dollar + a dollar, which is not enough money and there's just no way to have enough food after a certain point (my highest score was 28 days, at which point I had to abandon the game because I couldn't move). I presume it's just placeholder amounts but it did restrict my ability to play and I did want to play for longer
I like the aesthetic of the map but it took me a while to realise that the town names are written on it as I was expecting it to be white text like the rest of the interface. I would also suggest not having the info as rollovers/popups - just put it right there on the map so that wherever you are you can quickly calculate your options by seeing the data between two towns rather than having to mouse all over the map.
I really like the music.
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