Skip to main content

On Sale: GamesAssetsToolsTabletopComics
Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
A jam submission

Robbie CruzView game page

Shipwrecked: Four Pieces to Freedom
Submitted by Finnish College Jam 7 - Team 3 — 2 hours, 16 minutes before the deadline
Add to collection

Play game

Robbie Cruz's itch.io page

Results

CriteriaRankScore*Raw Score
Use of Theme#153.0003.000
Gameplay#212.7692.769
Overall#232.6672.667
Technical Achievement#252.3852.385
Originality and Creativity#252.6922.692
Art and Visuals#272.8462.846
Audio Design#272.3082.308

Ranked from 13 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Leave a comment

Log in with itch.io to leave a comment.

Comments

Submitted(+1)

Simple idea, that works!

Submitted(+1)

Very nice graphics! Love it

Developer

Project Overview

Robbie Cruz, a resourceful adventurer, finds himself stranded on a mysterious deserted island after his rubber dinghy meets an untimely demise. With no clear sign of rescue in sight, Robbie must rely on his wit and determination to survive and ultimately escape the island.

The game concept combines elements of survival games, puzzle-solving, and adventure, set against the backdrop of a deserted island. It offers a blend of exploration and action gameplay, all centered around the narrative of Robbie Cruz's quest for freedom.

Developer

Gameplay Overview

Explore a vast, tropical environment teeming with resources and dangers.

Gather coconuts to replenish health and maintain vitality. Face off against fierce predators like wolves that roam the island. Defend yourself against predators using Robbie's trusty slingshot, utilizing stones as makeshift ammunition. Locate and collect essential components for repairing the damaged boat. Navigate through challenging terrain and puzzles to reach each part. Confront unexpected obstacles and challenges along the way. Employ stealth tactics to stay alive and avoid wolf encounters.

Developer

Art style

Vibrant tropical colors contrasting with the desolate island setting. Storyline art in 2D cartoon style. Handcrafted low-poly 3D models. Wildlife models of wolves and possibly other creatures. Environmental storytelling in a handsculpted landscape terrain.

Developer

Target Audience

Fans of survival games and adventure stories. Players interested in stealth and exploration. Anyone drawn to stories of overcoming adversity and perseverance.

Developer

Team 3 consists of six game development students, of varying ages and backgrounds, who begun their studies in August 2024 at the Riveria/Outokumpu virtual-campus.
We learned a lot from this project and had a lot of fun while creating the gamejam entry, and we hope you enjoy end result!