Really well made and innovative game, can’t wait to see more.
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Starbot's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Audio | #5 | 4.227 | 4.227 |
Gameplay | #7 | 4.273 | 4.273 |
Overall | #7 | 4.273 | 4.273 |
Creativity | #8 | 4.091 | 4.091 |
Visuals | #10 | 4.045 | 4.045 |
Ranked from 22 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Comments
Overall great game and concept. If this isn't the best itch.io game in the world, then I hate democracy. A true product created by hours of work, dedication, and the intellect of an indian bitcoin scammer. Magnificent, would play again, still am, always will be, maybe. Thank you for bringing this angel from the celestial heavens down onto this world.
Main things to improve on:
• Senstivity Adjustment
• Among Us reference
• I like the labyrinths, but I feel like the maps could use some more centralized open space.
This game has a lot of potential, and so far it's captured the basic essence of what it brings to the table. Updating and polishing is all that it needs.
I really liked the upgrade system. Strongest sense of progression in the jam I've seen so far. The shotgun is also super fun. The other weapons I tried (pistol and rifle) were very inaccurate and not fun to use. The maps are great looking but the layout is too maze like. It is also hard to tell from a distance if a hall ends in a dead-end or has another corridor. The boss fight at the end was great, loved that it had two special attacks. Very awesome game overall.
Wish there was sensitivity adjustment. The game is neat and everything seems to work fine. I would like to shoot around corners but corners are not solid, and the player can get shot through them. Also, the levels are bland and dark and colorless, which makes sense but it’s way too much. Other than that, not bad.
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