Game LicenceCreative Commons Attribution-ShareAlike 4.0 International License
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Hi, I’d like to promote this as a jam entry.
How would you describe the feel and/or purpose of this system?
Hi! The feel is kind of pulp action, big moments, and stripped-down RPG mechanics. I wanted to move away from D&D, hit points, and resource management and instead develop something that is fast to play and has a lot of story momentum.
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