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Handyfon updated a Farchievements 3 years ago
A downloadable Farchievements.
Updated page content.
4 new images
1 new upload:
farchievements (most recent version).zip 486 kB
Rayuaz published a Foundry VTT package 3 years ago
A downloadable Foundry VTT package.
A dark theme for Foundry VTT. It adds some padding to pretty much everything, a Legend Keeper style journal, better folders, and replaces the spell level selection dropdown menu with buttons. It has been tested with the DnD 5e system, and I...
Ethck published a module 3 years ago
A downloadable module.
This module was designed to allow the module enable/disable page to have collapsible sections for modules that are similar to each other. Currently there are two methods to determine this similarity: author and prefix.
catnip published a module 3 years ago
A downloadable module.
Monster Maker Using the pathfinder 2e guide on building creatures i created this foundry sheet that let's you scale your creatures stats with level-based terrible,low,moderate,high,extreme buttons. While im at it i also made the sections i...
jessev14 published a Foundry VTT package 3 years ago
A downloadable Foundry VTT package.
https://foundryvtt.wiki/en/development/guides/creating-custom-dialog-windows Learn how to create dialog windows with custom styling, content, and buttons. Functional code is included to give beginners templates to work with.
jessev14 published a Foundry VTT package 3 years ago
A downloadable Foundry VTT package.
Floating Combat Toolbox gives users an accessible way to create and manage "floating" combats. Floating combats can be viewed from any scene and can contain combatants from different scenes. This makes large-scale, multi-scene encounters mu...
theripper93 published a mod 3 years ago
A downloadable mod.
Create a Dark Souls Like boss healthbar on top of the screen. To create the bar simply select a token and click the button in the token controls. You can customize the bar with some options in the settings and even use your own custom image...
hitcherland updated a FoundryVTT System 3 years ago
A downloadable FoundryVTT System.
1 new upload:
FoundryVTT-Heart-0.3.2.zip 552 kB
LyncsCwtsh published a project 3 years ago
A downloadable project.
What does this do? This module works as an addon to Dice so Nice, adding more textures and dice faces to give users more customization options for their dice. How do I use it? Easiest way is by using the module installer in Foundry itself...
cswendrowski published a module 3 years ago
A downloadable module.
Module Sets - Dual Track GMing, baby Allows a GM to maintain different lists of Active Modules depending on if they are Setting Up or in Live Game
flamewave000 published a mod 3 years ago
A downloadable mod.
Active Lights provides a way for you to create an entire animation set for a light. This animation performs simple transitions on the properties of the light. You define Key Frames that are given a position in milliseconds along the "timeli...
Calego (ElfFriend) published a Tutorial 3 years ago
A downloadable Tutorial.
So you want to make a Foundry VTT Module but you’re not sure where to start? This tutorial will start at the very beginning and end with a working module, explaining as much as is feasible to explain along the way. By the end you'll have...
laquasicinque published a Foundry VTT package 3 years ago
A downloadable Foundry VTT package.
This module adds the Monaco Editor (the editor used in VS Code, as well as other online editors) as the macro editor in Foundry, allowing users to use a slightly slimmed down version of the editor within foundry itself. It also adds types p...
dimasuklay published a module 3 years ago
A downloadable module.
Explore the configuration of a Foundry VTT world created with the Sandbox System Builder . Features View all Sandbox components and how they link together Identify broken references Identify empty or unlinked components Refresh templates fr...
Nazrax published a Foundry module 3 years ago
A downloadable Foundry module.
This module is designed to quickly and efficiently answer questions such as "How far can I move this turn? What enemies can I reach in the fewest actions? How can I best navigate difficult terrain?" I wrote it because I (not to mention the...
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