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Unofficial Azgaar's Fantasy Map Generator Import's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Best External Integration | #1 | n/a | n/a |
Massive | #12 | 2.593 | 2.750 |
Mindblowing | #18 | 2.828 | 3.000 |
Usefulness | #24 | 3.889 | 4.125 |
Wacky | #26 | 1.650 | 1.750 |
Gorgeous | #28 | 2.357 | 2.500 |
Overall | #29 | 2.652 | 2.813 |
Polish | #47 | 2.593 | 2.750 |
Ranked from 8 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Judge feedback
Judge feedback is anonymous.
- What really got me about this was how it also integrates with a city map generator to create a cohesive worldbuilding starter. I did run into an issue with image export not lining up with .map export, (it seems image export reproduces my zoom level in Azgaar's, but .map is the full map) but I suspect you can't do anything about it. I would love to see the generator folks, like rcgy of Eigengrau's generator and baileywiki's troupe with their modular dungeon, all getting together and seeing how to make a top-to-bottom cohesive whole out of constituent parts.
Submission Type
Functionality Module
Any module which changes something about how Foundry VTT or a system works or looks
Manifest URL
https://github.com/Ethck/azgaar-foundry/releases/download/0.2.1/module.json
First Package?
No
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