the game idea itself is actually good however the execution had a big issue. aiming scales how powerful and in what direction the shot is sent depending on where cursor is but when you throw the box in a windowed screen it makes it extremely easy to click outside the games window and this was especially prevalent because often you would need to throw the box near the sides of the screen and I wouldn't have enough power so I would have to move the cursor right next to the side of the screen to get enough power and I would accidentally click off of the games window frequently what would fix that is making the box be thrown at full power every time when near the sides of the screen