Play game called 486.
486's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Innovation | #61 | 2.828 | 4.000 |
Audio | #63 | 2.828 | 4.000 |
Theme interpretation | #73 | 3.111 | 4.400 |
Overall | #80 | 2.970 | 4.200 |
Gameplay | #101 | 2.546 | 3.600 |
Graphics | #127 | 2.404 | 3.400 |
Ranked from 5 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
GitHub repository
https://github.com/runningonjava/486
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Comments
nice
ZZT meets Stick RPG meets Total Distortion!
The game is also FAR too hard and the stats vs rewards for enemies is a little wierd. I fought super hard dudes who gave me around $50 whereas i instakilled some pushover who gave me $150!A really fun game (and also a bloody hard one). My only gripe is that every time you die you have to watch the LONG intro to play again
Your first weapon (the first battlebot??) is FAR too expensive. You just feel like you are pushing against the ocean.
No saving either...
Otherwise, great game! I can see that a lot of effort went into this.
Thank you for playing 486! I've adjusted some of the stats and also made it clear where the more challenging areas are, to give players a sense of how far they can travel before it gets too dangerous.
I'm working on optimizing the open of the game so the boot isn't so long as well. The new version I just uploaded is a bit faster.
Thanks again!