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Keith's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Theme interpretation | #231 | 1.732 | 3.000 |
Innovation | #245 | 1.443 | 2.500 |
Gameplay | #248 | 1.443 | 2.500 |
Graphics | #249 | 1.443 | 2.500 |
Overall | #251 | 1.443 | 2.500 |
Audio | #296 | 0.577 | 1.000 |
Ranked from 2 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
GitHub repository
https://github.com/Jfeatherstone/GameOff2018
Theme interpretation
You have to use a hybrid of two characters to complete levels, one who can fly, and one who can move along the ground.
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Comments
I actually quite liked this game, and I also really enjoy the metroidvania feel on the open areas. My biggest complaint is really the controls... I dislike WASD movement (with an extra button) for platformers. Using the arrow keys plus a jump and a switch button would feel a lot more natural, to me anyway.
I also kept having collision issues, mostly annoying when I'd fall through the floor into the lava. But other than that it was quite fun!
Thanks for the feedback!
Maybe in my next project I will allow either multiple control schemes or even let the user define custom controls/hotkeys.
As far as the collision, I really have no idea what the problem is. I have begun working on an entirely different collision system, which should replace the old one (and hopefully its bugs along with it!)
Again, thanks for playing, and happy holidays!
Hey ! I always love platformers, I was stuck at the third level though, I don't know how to climb :(
I noticed that there was no Windows build, I built your game on Windows, added a CMakeLists.txt and made a pull request on your github repo :)
Feel free to add the build I made to the downloads if you want to.
Okay, I just understood you could press E to swap between human and demon mode, some instructions in-game could be cool :)
Also sometimes you can glitch into walls, coins doesn't reappear after you reset the game :)
Thanks for your feedback!
I just fixed the coin problem, and exported it to a new version, but only for linux. As far as the walls, I'm not quite sure what causes it just yet, but I'll work on it!
I was wondering if you could help me with the windows compilation problem. Since I am on linux, I've tried compiling for Windows but I'm not quite if there is an easy way.
Also, thanks so much for your help finding these issues! I really appreciate it!
Well, if you look here : https://github.com/Sygmei/Keith/tree/master/Export
I created a Windows export for you, also I created a CMakeLists.txt, if you use CMake you can easily compile your project on different platforms :)
Awesome, I will try and learn how to use CMake, and thanks for the export!